Thursday, 13 October 2011

Movie









For my movie presentation i will use either screen shots, or short clips of my application in use. As this is made for various technologies i will try cater for this. I am thinking of having again a very simplistic mvie to go with my application and interface. The basis of this movie will be text base explaining the interaction and ideas behind the application and choices i made.

Final Application







My final application has been designed to a minimalistic aesthetic and targets the main points of interest first. In my application the user gets to see a more visual, or graphic description of where and when they are using energy based on a clock system. The clock idea is simple also and is easily recognisable. A big part of my project is based around time as i think it is important that we understand when we are using the most power, and where it is being used. The simple steps make using this application easy and does not over load the user with information, unless they want it where they are able to click onto a further page which gives an in-depth discrption of the power usage and units. The most critical part, i believe is the competitive part to my application. The user is able to log onto a website unique to Smartwatch and compare results with friends, family and even those who are near by in similar housing situations. The comparisons are made clear to the user, and everybody is able to see your own personal results.

Thursday, 29 September 2011

Aesthetic development- Test run.






From here i will develop a more effective way to display the different sections of the house and power usage as perhaps this style is a little bit complicated and messy with the opacity of the red. The general layout i am happy with however i think it works well and says what it needs to say in a simplistic form.

Research into ways of communication

I found the best way of communication in most cases is to keep it plain and simple, this way there is not confusion and you dont need to be an expert to understand what is on the sheet in front of you.

Development

Further research






Here are some rather  boring conventional forms of displaying energy maps etc. Looking around for inspiration on this sort of stuff is hard then all you see is complicated graphs and numbers, so i will design to a minimalistic aesthetic. The clocks however are effectie and simplistic which i like. Easy to read and understand, so intergrating colour and size could play a big role in using a clock interface like this.

Wednesday, 28 September 2011

Tutorial discussion

After producing my prototypes during class i had a talk with my tutor and disussed how to further develop my design and the aesthetics of my appliaction. The main decisions which came from this was larely about refining my ideas and making my application slightly easier to read and use. From here i went back to the drawing board and came up with ways of simplifying my design. Things like the clock, could there e a way of cutting down from 3 clocks to just one single clock representing the same information. Colour, which would also become a main feature of my application, and the way in which i can communicate my features to a wider audience.